/** * Defines a `Dsymbol` for `version = identifier` and `debug = identifier` statements. * * Specification: $(LINK2 https://dlang.org/spec/version.html#version-specification, Version Specification), * $(LINK2 https://dlang.org/spec/version.html#debug_specification, Debug Specification). * * Copyright: Copyright (C) 1999-2023 by The D Language Foundation, All Rights Reserved * Authors: $(LINK2 https://www.digitalmars.com, Walter Bright) * License: $(LINK2 https://www.boost.org/LICENSE_1_0.txt, Boost License 1.0) * Source: $(LINK2 https://github.com/dlang/dmd/blob/master/src/dmd/dversion.d, _dversion.d) * Documentation: https://dlang.org/phobos/dmd_dversion.html * Coverage: https://codecov.io/gh/dlang/dmd/src/master/src/dmd/dversion.d */ module dmd.dversion; import dmd.arraytypes; import dmd.cond; import dmd.dmodule; import dmd.dscope; import dmd.dsymbol; import dmd.dsymbolsem; import dmd.globals; import dmd.identifier; import dmd.location; import dmd.common.outbuffer; import dmd.visitor; /*********************************************************** * DebugSymbol's happen for statements like: * debug = identifier; * debug = integer; */ extern (C++) final class DebugSymbol : Dsymbol { uint level; extern (D) this(const ref Loc loc, Identifier ident) { super(loc, ident); } extern (D) this(const ref Loc loc, uint level) { super(loc, null); this.level = level; } override DebugSymbol syntaxCopy(Dsymbol s) { assert(!s); auto ds = new DebugSymbol(loc, ident); ds.comment = comment; ds.level = level; return ds; } override const(char)* toChars() const nothrow { if (ident) return ident.toChars(); else { OutBuffer buf; buf.print(level); return buf.extractChars(); } } override void addMember(Scope* sc, ScopeDsymbol sds) { //printf("DebugSymbol::addMember('%s') %s\n", sds.toChars(), toChars()); Module m = sds.isModule(); // Do not add the member to the symbol table, // just make sure subsequent debug declarations work. if (ident) { if (!m) { error("declaration must be at module level"); errors = true; } else { if (findCondition(m.debugidsNot, ident)) { error("defined after use"); errors = true; } if (!m.debugids) m.debugids = new Identifiers(); m.debugids.push(ident); } } else { if (!m) { error("level declaration must be at module level"); errors = true; } else m.debuglevel = level; } } override const(char)* kind() const nothrow { return "debug"; } override inout(DebugSymbol) isDebugSymbol() inout { return this; } override void accept(Visitor v) { v.visit(this); } } /*********************************************************** * VersionSymbol's happen for statements like: * version = identifier; * version = integer; */ extern (C++) final class VersionSymbol : Dsymbol { uint level; extern (D) this(const ref Loc loc, Identifier ident) { super(loc, ident); } extern (D) this(const ref Loc loc, uint level) { super(loc, null); this.level = level; } override VersionSymbol syntaxCopy(Dsymbol s) { assert(!s); auto ds = ident ? new VersionSymbol(loc, ident) : new VersionSymbol(loc, level); ds.comment = comment; return ds; } override const(char)* toChars() const nothrow { if (ident) return ident.toChars(); else { OutBuffer buf; buf.print(level); return buf.extractChars(); } } override void addMember(Scope* sc, ScopeDsymbol sds) { //printf("VersionSymbol::addMember('%s') %s\n", sds.toChars(), toChars()); Module m = sds.isModule(); // Do not add the member to the symbol table, // just make sure subsequent debug declarations work. if (ident) { VersionCondition.checkReserved(loc, ident.toString()); if (!m) { error("declaration must be at module level"); errors = true; } else { if (findCondition(m.versionidsNot, ident)) { error("defined after use"); errors = true; } if (!m.versionids) m.versionids = new Identifiers(); m.versionids.push(ident); } } else { if (!m) { error("level declaration must be at module level"); errors = true; } else m.versionlevel = level; } } override const(char)* kind() const nothrow { return "version"; } override inout(VersionSymbol) isVersionSymbol() inout { return this; } override void accept(Visitor v) { v.visit(this); } }