/* Apply a 32-bit wide character case conversion. Copyright (C) 2011-2024 Free Software Foundation, Inc. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ /* Written by Bruno Haible , 2023. */ #include #define IN_C32_APPLY_MAPPING /* Specification. */ #include #include #include #if _GL_WCHAR_T_IS_UCS4 _GL_EXTERN_INLINE #endif wint_t c32_apply_mapping (wint_t wc, c32_mapping_t mapping) { #if _GL_WCHAR_T_IS_UCS4 return towctrans (wc, mapping); #else return mapping (wc); #endif }