/* Apply a 32-bit wide character case conversion.
Copyright (C) 2011-2024 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see . */
/* Written by Bruno Haible , 2023. */
#include
#define IN_C32_APPLY_MAPPING
/* Specification. */
#include
#include
#include
#if _GL_WCHAR_T_IS_UCS4
_GL_EXTERN_INLINE
#endif
wint_t
c32_apply_mapping (wint_t wc, c32_mapping_t mapping)
{
#if _GL_WCHAR_T_IS_UCS4
return towctrans (wc, mapping);
#else
return mapping (wc);
#endif
}