/* Sequential list data type implemented by a binary tree. Copyright (C) 2006-2024 Free Software Foundation, Inc. Written by Bruno Haible , 2006. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ /* Common code of gl_avltree_list.c, gl_rbtree_list.c, gl_avltreehash_list.c, gl_rbtreehash_list.c. */ static gl_list_t gl_tree_nx_create_empty (gl_list_implementation_t implementation, gl_listelement_equals_fn equals_fn, gl_listelement_hashcode_fn hashcode_fn, gl_listelement_dispose_fn dispose_fn, bool allow_duplicates) { struct gl_list_impl *list = (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl)); if (list == NULL) return NULL; list->base.vtable = implementation; list->base.equals_fn = equals_fn; list->base.hashcode_fn = hashcode_fn; list->base.dispose_fn = dispose_fn; list->base.allow_duplicates = allow_duplicates; #if WITH_HASHTABLE list->table_size = 11; list->table = (gl_hash_entry_t *) calloc (list->table_size, sizeof (gl_hash_entry_t)); if (list->table == NULL) goto fail; #endif list->root = NULL; return list; #if WITH_HASHTABLE fail: free (list); return NULL; #endif } static size_t _GL_ATTRIBUTE_PURE gl_tree_size (gl_list_t list) { return (list->root != NULL ? list->root->branch_size : 0); } static const void * _GL_ATTRIBUTE_PURE gl_tree_node_value (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list, gl_list_node_t node) { return node->value; } static int gl_tree_node_nx_set_value (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list, gl_list_node_t node, const void *elt) { #if WITH_HASHTABLE if (elt != node->value) { size_t new_hashcode = (list->base.hashcode_fn != NULL ? list->base.hashcode_fn (elt) : (size_t)(uintptr_t) elt); if (new_hashcode != node->h.hashcode) { remove_from_bucket (list, node); node->value = elt; node->h.hashcode = new_hashcode; if (add_to_bucket (list, node) < 0) { /* Out of memory. We removed node from a bucket but cannot add it to another bucket. In order to avoid inconsistencies, we must remove node entirely from the list. */ gl_tree_remove_node_from_tree (list, node); free (node); return -1; } } else node->value = elt; } #else node->value = elt; #endif return 0; } static gl_list_node_t _GL_ATTRIBUTE_PURE gl_tree_next_node (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list, gl_list_node_t node) { if (node->right != NULL) { node = node->right; while (node->left != NULL) node = node->left; } else { while (node->parent != NULL && node->parent->right == node) node = node->parent; node = node->parent; } return node; } static gl_list_node_t _GL_ATTRIBUTE_PURE gl_tree_previous_node (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list, gl_list_node_t node) { if (node->left != NULL) { node = node->left; while (node->right != NULL) node = node->right; } else { while (node->parent != NULL && node->parent->left == node) node = node->parent; node = node->parent; } return node; } static gl_list_node_t _GL_ATTRIBUTE_PURE gl_tree_first_node (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list) { gl_list_node_t node = list->root; if (node != NULL) { while (node->left != NULL) node = node->left; } return node; } static gl_list_node_t _GL_ATTRIBUTE_PURE gl_tree_last_node (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_t list) { gl_list_node_t node = list->root; if (node != NULL) { while (node->right != NULL) node = node->right; } return node; } /* Returns the node at the given position < gl_tree_size (list). */ static gl_list_node_t _GL_ATTRIBUTE_PURE node_at (gl_list_node_t root, size_t position) { /* Here we know that root != NULL. */ gl_list_node_t node = root; for (;;) { if (node->left != NULL) { if (position < node->left->branch_size) { node = node->left; continue; } position -= node->left->branch_size; } if (position == 0) break; position--; node = node->right; } return node; } static const void * _GL_ATTRIBUTE_PURE gl_tree_get_at (gl_list_t list, size_t position) { gl_list_node_t node = list->root; if (!(node != NULL && position < node->branch_size)) /* Invalid argument. */ abort (); node = node_at (node, position); return node->value; } static gl_list_node_t gl_tree_nx_set_at (gl_list_t list, size_t position, const void *elt) { gl_list_node_t node = list->root; if (!(node != NULL && position < node->branch_size)) /* Invalid argument. */ abort (); node = node_at (node, position); #if WITH_HASHTABLE if (elt != node->value) { size_t new_hashcode = (list->base.hashcode_fn != NULL ? list->base.hashcode_fn (elt) : (size_t)(uintptr_t) elt); if (new_hashcode != node->h.hashcode) { remove_from_bucket (list, node); node->value = elt; node->h.hashcode = new_hashcode; if (add_to_bucket (list, node) < 0) { /* Out of memory. We removed node from a bucket but cannot add it to another bucket. In order to avoid inconsistencies, we must remove node entirely from the list. */ gl_tree_remove_node_from_tree (list, node); free (node); return NULL; } } else node->value = elt; } #else node->value = elt; #endif return node; } #if !WITH_HASHTABLE static gl_list_node_t _GL_ATTRIBUTE_PURE gl_tree_search_from_to (gl_list_t list, size_t start_index, size_t end_index, const void *elt) { if (!(start_index <= end_index && end_index <= (list->root != NULL ? list->root->branch_size : 0))) /* Invalid arguments. */ abort (); { gl_listelement_equals_fn equals = list->base.equals_fn; /* Iterate across all elements. */ gl_list_node_t node = list->root; iterstack_t stack; iterstack_item_t *stack_ptr = &stack[0]; size_t index = 0; if (start_index == 0) { /* Consider all elements. */ for (;;) { /* Descend on left branch. */ for (;;) { if (node == NULL) break; stack_ptr->node = node; stack_ptr->rightp = 0; node = node->left; stack_ptr++; } /* Climb up again. */ for (;;) { if (stack_ptr == &stack[0]) return NULL; stack_ptr--; if (!stack_ptr->rightp) break; } node = stack_ptr->node; /* Test against current element. */ if (equals != NULL ? equals (elt, node->value) : elt == node->value) return node; index++; if (index >= end_index) return NULL; /* Descend on right branch. */ stack_ptr->rightp = 1; node = node->right; stack_ptr++; } } else { /* Consider only elements at indices >= start_index. In this case, rightp contains the difference between the start_index for the parent node and the one for the child node (0 when the child node is the parent's left child, > 0 when the child is the parent's right child). */ for (;;) { /* Descend on left branch. */ for (;;) { if (node == NULL) break; if (node->branch_size <= start_index) break; stack_ptr->node = node; stack_ptr->rightp = 0; node = node->left; stack_ptr++; } /* Climb up again. */ for (;;) { if (stack_ptr == &stack[0]) return NULL; stack_ptr--; if (!stack_ptr->rightp) break; start_index += stack_ptr->rightp; } node = stack_ptr->node; { size_t left_branch_size1 = (node->left != NULL ? node->left->branch_size : 0) + 1; if (start_index < left_branch_size1) { /* Test against current element. */ if (equals != NULL ? equals (elt, node->value) : elt == node->value) return node; /* Now that we have considered all indices < left_branch_size1, we can increment start_index. */ start_index = left_branch_size1; } index++; if (index >= end_index) return NULL; /* Descend on right branch. */ start_index -= left_branch_size1; stack_ptr->rightp = left_branch_size1; } node = node->right; stack_ptr++; } } } } static size_t _GL_ATTRIBUTE_PURE gl_tree_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index, const void *elt) { if (!(start_index <= end_index && end_index <= (list->root != NULL ? list->root->branch_size : 0))) /* Invalid arguments. */ abort (); { gl_listelement_equals_fn equals = list->base.equals_fn; /* Iterate across all elements. */ gl_list_node_t node = list->root; iterstack_t stack; iterstack_item_t *stack_ptr = &stack[0]; size_t index = 0; if (start_index == 0) { /* Consider all elements. */ for (;;) { /* Descend on left branch. */ for (;;) { if (node == NULL) break; stack_ptr->node = node; stack_ptr->rightp = 0; node = node->left; stack_ptr++; } /* Climb up again. */ for (;;) { if (stack_ptr == &stack[0]) return (size_t)(-1); stack_ptr--; if (!stack_ptr->rightp) break; } node = stack_ptr->node; /* Test against current element. */ if (equals != NULL ? equals (elt, node->value) : elt == node->value) return index; index++; if (index >= end_index) return (size_t)(-1); /* Descend on right branch. */ stack_ptr->rightp = 1; node = node->right; stack_ptr++; } } else { /* Consider only elements at indices >= start_index. In this case, rightp contains the difference between the start_index for the parent node and the one for the child node (0 when the child node is the parent's left child, > 0 when the child is the parent's right child). */ for (;;) { /* Descend on left branch. */ for (;;) { if (node == NULL) break; if (node->branch_size <= start_index) break; stack_ptr->node = node; stack_ptr->rightp = 0; node = node->left; stack_ptr++; } /* Climb up again. */ for (;;) { if (stack_ptr == &stack[0]) return (size_t)(-1); stack_ptr--; if (!stack_ptr->rightp) break; start_index += stack_ptr->rightp; } node = stack_ptr->node; { size_t left_branch_size1 = (node->left != NULL ? node->left->branch_size : 0) + 1; if (start_index < left_branch_size1) { /* Test against current element. */ if (equals != NULL ? equals (elt, node->value) : elt == node->value) return index; /* Now that we have considered all indices < left_branch_size1, we can increment start_index. */ start_index = left_branch_size1; } index++; if (index >= end_index) return (size_t)(-1); /* Descend on right branch. */ start_index -= left_branch_size1; stack_ptr->rightp = left_branch_size1; } node = node->right; stack_ptr++; } } } } #endif static gl_list_node_t gl_tree_nx_add_at (gl_list_t list, size_t position, const void *elt) { size_t count = (list->root != NULL ? list->root->branch_size : 0); if (!(position <= count)) /* Invalid argument. */ abort (); if (position == count) return gl_tree_nx_add_last (list, elt); else return gl_tree_nx_add_before (list, node_at (list->root, position), elt); } static bool gl_tree_remove_node (gl_list_t list, gl_list_node_t node) { #if WITH_HASHTABLE /* Remove node from the hash table. Note that this is only possible _before_ the node is removed from the tree structure, because remove_from_bucket() uses node_position(). */ remove_from_bucket (list, node); #endif gl_tree_remove_node_from_tree (list, node); if (list->base.dispose_fn != NULL) list->base.dispose_fn (node->value); free (node); return true; } static bool gl_tree_remove_at (gl_list_t list, size_t position) { gl_list_node_t node = list->root; if (!(node != NULL && position < node->branch_size)) /* Invalid argument. */ abort (); node = node_at (node, position); return gl_tree_remove_node (list, node); } static bool gl_tree_remove (gl_list_t list, const void *elt) { if (list->root != NULL) { gl_list_node_t node = gl_tree_search_from_to (list, 0, list->root->branch_size, elt); if (node != NULL) return gl_tree_remove_node (list, node); } return false; } #if !WITH_HASHTABLE static void gl_tree_list_free (gl_list_t list) { /* Iterate across all elements in post-order. */ gl_list_node_t node = list->root; iterstack_t stack; iterstack_item_t *stack_ptr = &stack[0]; for (;;) { /* Descend on left branch. */ for (;;) { if (node == NULL) break; stack_ptr->node = node; stack_ptr->rightp = false; node = node->left; stack_ptr++; } /* Climb up again. */ for (;;) { if (stack_ptr == &stack[0]) goto done_iterate; stack_ptr--; node = stack_ptr->node; if (!stack_ptr->rightp) break; /* Free the current node. */ if (list->base.dispose_fn != NULL) list->base.dispose_fn (node->value); free (node); } /* Descend on right branch. */ stack_ptr->rightp = true; node = node->right; stack_ptr++; } done_iterate: free (list); } #endif /* --------------------- gl_list_iterator_t Data Type --------------------- */ static gl_list_iterator_t _GL_ATTRIBUTE_PURE gl_tree_iterator (gl_list_t list) { gl_list_iterator_t result; gl_list_node_t node; result.vtable = list->base.vtable; result.list = list; /* Start node is the leftmost node. */ node = list->root; if (node != NULL) while (node->left != NULL) node = node->left; result.p = node; /* End point is past the rightmost node. */ result.q = NULL; #if defined GCC_LINT || defined lint result.i = 0; result.j = 0; result.count = 0; #endif return result; } static gl_list_iterator_t _GL_ATTRIBUTE_PURE gl_tree_iterator_from_to (gl_list_t list, size_t start_index, size_t end_index) { size_t count = (list->root != NULL ? list->root->branch_size : 0); gl_list_iterator_t result; if (!(start_index <= end_index && end_index <= count)) /* Invalid arguments. */ abort (); result.vtable = list->base.vtable; result.list = list; /* Start node is the node at position start_index. */ result.p = (start_index < count ? node_at (list->root, start_index) : NULL); /* End point is the node at position end_index. */ result.q = (end_index < count ? node_at (list->root, end_index) : NULL); #if defined GCC_LINT || defined lint result.i = 0; result.j = 0; result.count = 0; #endif return result; } static bool gl_tree_iterator_next (gl_list_iterator_t *iterator, const void **eltp, gl_list_node_t *nodep) { if (iterator->p != iterator->q) { gl_list_node_t node = (gl_list_node_t) iterator->p; *eltp = node->value; if (nodep != NULL) *nodep = node; /* Advance to the next node. */ if (node->right != NULL) { node = node->right; while (node->left != NULL) node = node->left; } else { while (node->parent != NULL && node->parent->right == node) node = node->parent; node = node->parent; } iterator->p = node; return true; } else return false; } static void gl_tree_iterator_free (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_iterator_t *iterator) { } /* ---------------------- Sorted gl_list_t Data Type ---------------------- */ static gl_list_node_t _GL_ATTRIBUTE_PURE gl_tree_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar, const void *elt) { gl_list_node_t node; for (node = list->root; node != NULL; ) { int cmp = compar (node->value, elt); if (cmp < 0) node = node->right; else if (cmp > 0) node = node->left; else /* cmp == 0 */ { /* We have an element equal to ELT. But we need the leftmost such element. */ gl_list_node_t found = node; node = node->left; for (; node != NULL; ) { int cmp2 = compar (node->value, elt); if (cmp2 < 0) node = node->right; else if (cmp2 > 0) /* The list was not sorted. */ abort (); else /* cmp2 == 0 */ { found = node; node = node->left; } } return found; } } return NULL; } static gl_list_node_t _GL_ATTRIBUTE_PURE gl_tree_sortedlist_search_from_to (gl_list_t list, gl_listelement_compar_fn compar, size_t low, size_t high, const void *elt) { gl_list_node_t node; if (!(low <= high && high <= (list->root != NULL ? list->root->branch_size : 0))) /* Invalid arguments. */ abort (); for (node = list->root; node != NULL; ) { size_t left_branch_size = (node->left != NULL ? node->left->branch_size : 0); if (low > left_branch_size) { low -= left_branch_size + 1; high -= left_branch_size + 1; node = node->right; } else if (high <= left_branch_size) node = node->left; else { /* Here low <= left_branch_size < high. */ int cmp = compar (node->value, elt); if (cmp < 0) { low = 0; high -= left_branch_size + 1; node = node->right; } else if (cmp > 0) node = node->left; else /* cmp == 0 */ { /* We have an element equal to ELT. But we need the leftmost such element. */ gl_list_node_t found = node; node = node->left; for (; node != NULL; ) { size_t left_branch_size2 = (node->left != NULL ? node->left->branch_size : 0); if (low > left_branch_size2) { low -= left_branch_size2 + 1; node = node->right; } else { /* Here low <= left_branch_size2. */ int cmp2 = compar (node->value, elt); if (cmp2 < 0) { low = 0; node = node->right; } else if (cmp2 > 0) /* The list was not sorted. */ abort (); else /* cmp2 == 0 */ { found = node; node = node->left; } } } return found; } } } return NULL; } static size_t _GL_ATTRIBUTE_PURE gl_tree_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar, const void *elt) { gl_list_node_t node; size_t position; for (node = list->root, position = 0; node != NULL; ) { int cmp = compar (node->value, elt); if (cmp < 0) { if (node->left != NULL) position += node->left->branch_size; position++; node = node->right; } else if (cmp > 0) node = node->left; else /* cmp == 0 */ { /* We have an element equal to ELT. But we need the leftmost such element. */ size_t found_position = position + (node->left != NULL ? node->left->branch_size : 0); node = node->left; for (; node != NULL; ) { int cmp2 = compar (node->value, elt); if (cmp2 < 0) { if (node->left != NULL) position += node->left->branch_size; position++; node = node->right; } else if (cmp2 > 0) /* The list was not sorted. */ abort (); else /* cmp2 == 0 */ { found_position = position + (node->left != NULL ? node->left->branch_size : 0); node = node->left; } } return found_position; } } return (size_t)(-1); } static size_t _GL_ATTRIBUTE_PURE gl_tree_sortedlist_indexof_from_to (gl_list_t list, gl_listelement_compar_fn compar, size_t low, size_t high, const void *elt) { gl_list_node_t node; size_t position; if (!(low <= high && high <= (list->root != NULL ? list->root->branch_size : 0))) /* Invalid arguments. */ abort (); for (node = list->root, position = 0; node != NULL; ) { size_t left_branch_size = (node->left != NULL ? node->left->branch_size : 0); if (low > left_branch_size) { low -= left_branch_size + 1; high -= left_branch_size + 1; position += left_branch_size + 1; node = node->right; } else if (high <= left_branch_size) node = node->left; else { /* Here low <= left_branch_size < high. */ int cmp = compar (node->value, elt); if (cmp < 0) { low = 0; high -= left_branch_size + 1; position += left_branch_size + 1; node = node->right; } else if (cmp > 0) node = node->left; else /* cmp == 0 */ { /* We have an element equal to ELT. But we need the leftmost such element. */ size_t found_position = position + (node->left != NULL ? node->left->branch_size : 0); node = node->left; for (; node != NULL; ) { size_t left_branch_size2 = (node->left != NULL ? node->left->branch_size : 0); if (low > left_branch_size2) { low -= left_branch_size2 + 1; node = node->right; } else { /* Here low <= left_branch_size2. */ int cmp2 = compar (node->value, elt); if (cmp2 < 0) { position += left_branch_size2 + 1; node = node->right; } else if (cmp2 > 0) /* The list was not sorted. */ abort (); else /* cmp2 == 0 */ { found_position = position + left_branch_size2; node = node->left; } } } return found_position; } } } return (size_t)(-1); } static gl_list_node_t gl_tree_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar, const void *elt) { gl_list_node_t node = list->root; if (node == NULL) return gl_tree_nx_add_first (list, elt); for (;;) { int cmp = compar (node->value, elt); if (cmp < 0) { if (node->right == NULL) return gl_tree_nx_add_after (list, node, elt); node = node->right; } else if (cmp > 0) { if (node->left == NULL) return gl_tree_nx_add_before (list, node, elt); node = node->left; } else /* cmp == 0 */ return gl_tree_nx_add_before (list, node, elt); } } static bool gl_tree_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar, const void *elt) { gl_list_node_t node = gl_tree_sortedlist_search (list, compar, elt); if (node != NULL) return gl_tree_remove_node (list, node); else return false; }