/* Conversion between the current locale's character encoding and Unicode.
Copyright (C) 2023-2024 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see . */
/* Written by Bruno Haible , 2023. */
/* This facility is only needed on specific platforms. */
#if GL_CHAR32_T_IS_UNICODE && GL_CHAR32_T_VS_WCHAR_T_NEEDS_CONVERSION
# include
# include
/* Returns WC (must be != 0) as a Unicode character,
or 0 in case it cannot be converted. */
extern char32_t locale_encoding_to_unicode (wchar_t wc);
/* Returns UC (must be != 0) as a wide character,
or 0 in case it cannot be converted. */
extern wchar_t unicode_to_locale_encoding (char32_t uc);
#endif