/* Test of rounding to nearest, breaking ties away from zero. Copyright (C) 2007-2024 Free Software Foundation, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . */ /* Written by Ben Pfaff , 2007. Based heavily on Bruno Haible's test-trunc.c. */ #include #include #include "signature.h" SIGNATURE_CHECK (round, double, (double)); #include "isnand-nolibm.h" #include "minus-zero.h" #include "infinity.h" #include "nan.h" #include "macros.h" int main () { /* Zero. */ ASSERT (round (0.0) == 0.0); ASSERT (round (minus_zerod) == 0.0); /* Positive numbers. */ ASSERT (round (0.3) == 0.0); ASSERT (round (0.5) == 1.0); ASSERT (round (0.7) == 1.0); ASSERT (round (1.0) == 1.0); ASSERT (round (1.5) == 2.0); ASSERT (round (2.5) == 3.0); ASSERT (round (1.999) == 2.0); ASSERT (round (2.0) == 2.0); ASSERT (round (65535.999) == 65536.0); ASSERT (round (65536.0) == 65536.0); ASSERT (round (65536.001) == 65536.0); ASSERT (round (2.341e31) == 2.341e31); /* Negative numbers. */ ASSERT (round (-0.3) == 0.0); ASSERT (round (-0.5) == -1.0); ASSERT (round (-0.7) == -1.0); ASSERT (round (-1.0) == -1.0); ASSERT (round (-1.5) == -2.0); ASSERT (round (-2.5) == -3.0); ASSERT (round (-1.999) == -2.0); ASSERT (round (-2.0) == -2.0); ASSERT (round (-65535.999) == -65536.0); ASSERT (round (-65536.0) == -65536.0); ASSERT (round (-65536.001) == -65536.0); ASSERT (round (-2.341e31) == -2.341e31); /* Infinite numbers. */ ASSERT (round (Infinityd ()) == Infinityd ()); ASSERT (round (- Infinityd ()) == - Infinityd ()); /* NaNs. */ ASSERT (isnand (round (NaNd ()))); return 0; }