/* Test of thread-local storage in multithreaded situations. Copyright (C) 2005, 2008-2024 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* Written by Bruno Haible , 2005. */ #include #if USE_ISOC_THREADS || USE_POSIX_THREADS || USE_ISOC_AND_POSIX_THREADS || USE_WINDOWS_THREADS #if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS # define TEST_ISOC_THREADS 1 #endif #if USE_POSIX_THREADS # define TEST_POSIX_THREADS 1 #endif #if USE_WINDOWS_THREADS # define TEST_WINDOWS_THREADS 1 #endif /* Whether to help the scheduler through explicit yield(). Uncomment this to see if the operating system has a fair scheduler. */ #define EXPLICIT_YIELD 1 /* Whether to print debugging messages. */ #define ENABLE_DEBUGGING 0 #include #include #include #include #include "glthread/tls.h" #include "glthread/thread.h" #include "glthread/lock.h" #include "glthread/yield.h" #if HAVE_DECL_ALARM # include # include #endif #if ENABLE_DEBUGGING # define dbgprintf printf #else # define dbgprintf if (0) printf #endif #if EXPLICIT_YIELD # define yield() gl_thread_yield () #else # define yield() #endif static void perhaps_yield (void) { /* This helps making the sequence of thread activations less predictable. */ if ((((unsigned long) random () >> 3) % 4) == 0) yield (); } /* ----------------------- Test thread-local storage ----------------------- */ /* Number of simultaneous threads. */ #define THREAD_COUNT 16 /* Number of operations performed in each thread. */ #define REPEAT_COUNT 50000 #define KEYS_COUNT 4 static gl_tls_key_t mykeys[KEYS_COUNT]; static void * worker_thread (void *arg) { unsigned int id = (unsigned int) (uintptr_t) arg; int i, j, repeat; unsigned int values[KEYS_COUNT]; dbgprintf ("Worker %p started\n", gl_thread_self_pointer ()); /* Initialize the per-thread storage. */ for (i = 0; i < KEYS_COUNT; i++) { values[i] = (((unsigned long) random () >> 3) % 1000000) * THREAD_COUNT + id; /* Hopefully no arithmetic overflow. */ if ((values[i] % THREAD_COUNT) != id) abort (); } perhaps_yield (); /* Verify that the initial value is NULL. */ dbgprintf ("Worker %p before initial verify\n", gl_thread_self_pointer ()); for (i = 0; i < KEYS_COUNT; i++) if (gl_tls_get (mykeys[i]) != NULL) abort (); dbgprintf ("Worker %p after initial verify\n", gl_thread_self_pointer ()); perhaps_yield (); /* Initialize the per-thread storage. */ dbgprintf ("Worker %p before first tls_set\n", gl_thread_self_pointer ()); for (i = 0; i < KEYS_COUNT; i++) { unsigned int *ptr = (unsigned int *) malloc (sizeof (unsigned int)); *ptr = values[i]; gl_tls_set (mykeys[i], ptr); } dbgprintf ("Worker %p after first tls_set\n", gl_thread_self_pointer ()); perhaps_yield (); /* Shuffle around the pointers. */ for (repeat = REPEAT_COUNT; repeat > 0; repeat--) { dbgprintf ("Worker %p doing value swapping\n", gl_thread_self_pointer ()); i = ((unsigned long) random () >> 3) % KEYS_COUNT; j = ((unsigned long) random () >> 3) % KEYS_COUNT; if (i != j) { void *vi = gl_tls_get (mykeys[i]); void *vj = gl_tls_get (mykeys[j]); gl_tls_set (mykeys[i], vj); gl_tls_set (mykeys[j], vi); } perhaps_yield (); } /* Verify that all the values are from this thread. */ dbgprintf ("Worker %p before final verify\n", gl_thread_self_pointer ()); for (i = 0; i < KEYS_COUNT; i++) if ((*(unsigned int *) gl_tls_get (mykeys[i]) % THREAD_COUNT) != id) abort (); dbgprintf ("Worker %p after final verify\n", gl_thread_self_pointer ()); perhaps_yield (); dbgprintf ("Worker %p dying.\n", gl_thread_self_pointer ()); return NULL; } static void test_tls (void) { int pass, i; for (pass = 0; pass < 2; pass++) { gl_thread_t threads[THREAD_COUNT]; if (pass == 0) for (i = 0; i < KEYS_COUNT; i++) gl_tls_key_init (mykeys[i], free); else for (i = KEYS_COUNT - 1; i >= 0; i--) gl_tls_key_init (mykeys[i], free); /* Spawn the threads. */ for (i = 0; i < THREAD_COUNT; i++) threads[i] = gl_thread_create (worker_thread, (void *) (uintptr_t) i); /* Wait for the threads to terminate. */ for (i = 0; i < THREAD_COUNT; i++) gl_thread_join (threads[i], NULL); for (i = 0; i < KEYS_COUNT; i++) gl_tls_key_destroy (mykeys[i]); } } #undef KEYS_COUNT #undef REPEAT_COUNT #undef THREAD_COUNT /* --------------- Test thread-local storage with destructors --------------- */ /* Number of simultaneous threads. */ #define THREAD_COUNT 10 /* Number of keys to allocate in each thread. */ #define KEYS_COUNT 10 gl_lock_define_initialized(static, sumlock) static uintptr_t sum; static void inc_sum (uintptr_t value) { gl_lock_lock (sumlock); sum += value; gl_lock_unlock (sumlock); } static void destructor0 (void *value) { if ((((uintptr_t) value - 1) % 10) != 0) abort (); inc_sum ((uintptr_t) value); } static void destructor1 (void *value) { if ((((uintptr_t) value - 1) % 10) != 1) abort (); inc_sum ((uintptr_t) value); } static void destructor2 (void *value) { if ((((uintptr_t) value - 1) % 10) != 2) abort (); inc_sum ((uintptr_t) value); } static void destructor3 (void *value) { if ((((uintptr_t) value - 1) % 10) != 3) abort (); inc_sum ((uintptr_t) value); } static void destructor4 (void *value) { if ((((uintptr_t) value - 1) % 10) != 4) abort (); inc_sum ((uintptr_t) value); } static void destructor5 (void *value) { if ((((uintptr_t) value - 1) % 10) != 5) abort (); inc_sum ((uintptr_t) value); } static void destructor6 (void *value) { if ((((uintptr_t) value - 1) % 10) != 6) abort (); inc_sum ((uintptr_t) value); } static void destructor7 (void *value) { if ((((uintptr_t) value - 1) % 10) != 7) abort (); inc_sum ((uintptr_t) value); } static void destructor8 (void *value) { if ((((uintptr_t) value - 1) % 10) != 8) abort (); inc_sum ((uintptr_t) value); } static void destructor9 (void *value) { if ((((uintptr_t) value - 1) % 10) != 9) abort (); inc_sum ((uintptr_t) value); } static void (*destructor_table[10]) (void *) = { destructor0, destructor1, destructor2, destructor3, destructor4, destructor5, destructor6, destructor7, destructor8, destructor9 }; static gl_tls_key_t dtorcheck_keys[THREAD_COUNT][KEYS_COUNT]; /* Worker thread that uses destructors that verify that the destructor belongs to the right thread. */ static void * dtorcheck1_thread (void *arg) { unsigned int id = (unsigned int) (uintptr_t) arg; gl_tls_key_t *keys = dtorcheck_keys[id]; /* an array of KEYS_COUNT keys */ int i; for (i = 0; i < KEYS_COUNT; i++) gl_tls_key_init (keys[i], destructor_table[i]); for (i = 0; i < KEYS_COUNT; i++) gl_tls_set (keys[i], (void *) (uintptr_t) (10 * id + i + 1)); return NULL; } static void test_tls_dtorcheck1 (void) { gl_thread_t threads[THREAD_COUNT]; unsigned int id; int i; uintptr_t expected_sum; sum = 0; /* Spawn the threads. */ for (id = 0; id < THREAD_COUNT; id++) threads[id] = gl_thread_create (dtorcheck1_thread, (void *) (uintptr_t) id); /* Wait for the threads to terminate. */ for (id = 0; id < THREAD_COUNT; id++) gl_thread_join (threads[id], NULL); /* Clean up the keys. */ for (id = 0; id < THREAD_COUNT; id++) for (i = 0; i < KEYS_COUNT; i++) gl_tls_key_destroy (dtorcheck_keys[id][i]); /* Check that the destructor was invoked for each key. */ expected_sum = 10 * KEYS_COUNT * (THREAD_COUNT * (THREAD_COUNT - 1) / 2) + THREAD_COUNT * (KEYS_COUNT * (KEYS_COUNT - 1) / 2) + THREAD_COUNT * KEYS_COUNT; if (sum != expected_sum) abort (); } /* Worker thread that uses destructors that verify that the destructor belongs to the right key allocated within the thread. */ static void * dtorcheck2_thread (void *arg) { unsigned int id = (unsigned int) (uintptr_t) arg; gl_tls_key_t *keys = dtorcheck_keys[id]; /* an array of KEYS_COUNT keys */ int i; for (i = 0; i < KEYS_COUNT; i++) gl_tls_key_init (keys[i], destructor_table[id]); for (i = 0; i < KEYS_COUNT; i++) gl_tls_set (keys[i], (void *) (uintptr_t) (10 * i + id + 1)); return NULL; } static void test_tls_dtorcheck2 (void) { gl_thread_t threads[THREAD_COUNT]; unsigned int id; int i; uintptr_t expected_sum; sum = 0; /* Spawn the threads. */ for (id = 0; id < THREAD_COUNT; id++) threads[id] = gl_thread_create (dtorcheck2_thread, (void *) (uintptr_t) id); /* Wait for the threads to terminate. */ for (id = 0; id < THREAD_COUNT; id++) gl_thread_join (threads[id], NULL); /* Clean up the keys. */ for (id = 0; id < THREAD_COUNT; id++) for (i = 0; i < KEYS_COUNT; i++) gl_tls_key_destroy (dtorcheck_keys[id][i]); /* Check that the destructor was invoked for each key. */ expected_sum = 10 * THREAD_COUNT * (KEYS_COUNT * (KEYS_COUNT - 1) / 2) + KEYS_COUNT * (THREAD_COUNT * (THREAD_COUNT - 1) / 2) + THREAD_COUNT * KEYS_COUNT; if (sum != expected_sum) abort (); } #undef KEYS_COUNT #undef THREAD_COUNT /* --- Test thread-local storage with races between init and destroy --- */ /* Number of simultaneous threads. */ #define THREAD_COUNT 10 /* Number of keys to allocate in each thread. */ #define KEYS_COUNT 10 /* Number of times to destroy and reallocate a key in each thread. */ #define REPEAT_COUNT 100000 static gl_tls_key_t racecheck_keys[THREAD_COUNT][KEYS_COUNT]; /* Worker thread that does many destructions and reallocations of keys, and also uses destructors that verify that the destructor belongs to the right key. */ static void * racecheck_thread (void *arg) { unsigned int id = (unsigned int) (uintptr_t) arg; gl_tls_key_t *keys = racecheck_keys[id]; /* an array of KEYS_COUNT keys */ int repeat; int i; dbgprintf ("Worker %p started\n", gl_thread_self_pointer ()); for (i = 0; i < KEYS_COUNT; i++) { gl_tls_key_init (keys[i], destructor_table[i]); gl_tls_set (keys[i], (void *) (uintptr_t) (10 * id + i + 1)); } for (repeat = REPEAT_COUNT; repeat > 0; repeat--) { i = ((unsigned long) random () >> 3) % KEYS_COUNT; dbgprintf ("Worker %p reallocating key %d\n", gl_thread_self_pointer (), i); gl_tls_key_destroy (keys[i]); gl_tls_key_init (keys[i], destructor_table[i]); gl_tls_set (keys[i], (void *) (uintptr_t) (10 * id + i + 1)); } dbgprintf ("Worker %p dying.\n", gl_thread_self_pointer ()); return NULL; } static void test_tls_racecheck (void) { gl_thread_t threads[THREAD_COUNT]; unsigned int id; int i; uintptr_t expected_sum; sum = 0; /* Spawn the threads. */ for (id = 0; id < THREAD_COUNT; id++) threads[id] = gl_thread_create (racecheck_thread, (void *) (uintptr_t) id); /* Wait for the threads to terminate. */ for (id = 0; id < THREAD_COUNT; id++) gl_thread_join (threads[id], NULL); /* Clean up the keys. */ for (id = 0; id < THREAD_COUNT; id++) for (i = 0; i < KEYS_COUNT; i++) gl_tls_key_destroy (racecheck_keys[id][i]); /* Check that the destructor was invoked for each key. */ expected_sum = 10 * KEYS_COUNT * (THREAD_COUNT * (THREAD_COUNT - 1) / 2) + THREAD_COUNT * (KEYS_COUNT * (KEYS_COUNT - 1) / 2) + THREAD_COUNT * KEYS_COUNT; if (sum != expected_sum) abort (); } #undef REPEAT_COUNT #undef KEYS_COUNT #undef THREAD_COUNT /* -------------------------------------------------------------------------- */ int main () { #if HAVE_DECL_ALARM /* Declare failure if test takes too long, by using default abort caused by SIGALRM. */ int alarm_value = 600; signal (SIGALRM, SIG_DFL); alarm (alarm_value); #endif printf ("Starting test_tls ..."); fflush (stdout); test_tls (); printf (" OK\n"); fflush (stdout); printf ("Starting test_tls_dtorcheck1 ..."); fflush (stdout); test_tls_dtorcheck1 (); printf (" OK\n"); fflush (stdout); printf ("Starting test_tls_dtorcheck2 ..."); fflush (stdout); test_tls_dtorcheck2 (); printf (" OK\n"); fflush (stdout); /* This test hangs with the mingw-w64 winpthreads. */ #if (defined _WIN32 && ! defined __CYGWIN__) && TEST_POSIX_THREADS fputs ("Skipping test: it is known to hang with the mingw-w64 winpthreads.\n", stderr); exit (77); #else printf ("Starting test_tls_racecheck ..."); fflush (stdout); test_tls_racecheck (); printf (" OK\n"); fflush (stdout); #endif return 0; } #else /* No multithreading available. */ #include int main () { fputs ("Skipping test: multithreading not enabled\n", stderr); return 77; } #endif