/* exclude.h -- declarations for excluding file names
Copyright (C) 1992-1994, 1997, 1999, 2001-2003, 2005-2006, 2009-2023 Free
Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see . */
#ifndef _GL_EXCLUDE_H
#define _GL_EXCLUDE_H 1
/* This file uses _GL_ATTRIBUTE_DEALLOC, _GL_ATTRIBUTE_MALLOC,
_GL_ATTRIBUTE_NONNULL, _GL_ATTRIBUTE_PURE, _GL_ATTRIBUTE_RETURNS_NONNULL. */
#if !_GL_CONFIG_H_INCLUDED
#error "Please include config.h first."
#endif
#include
/* Written by Paul Eggert
and Sergey Poznyakoff */
/* Exclude options, which can be ORed with fnmatch options. */
/* Patterns must match the start of file names, instead of matching
anywhere after a '/'. */
#define EXCLUDE_ANCHORED (1 << 30)
/* Include instead of exclude. */
#define EXCLUDE_INCLUDE (1 << 29)
/* '?', '*', '[', and '\\' are special in patterns. Without this
option, these characters are ordinary and fnmatch is not used. */
#define EXCLUDE_WILDCARDS (1 << 28)
/* Patterns are POSIX extended regular expressions */
#define EXCLUDE_REGEX (1 << 27)
/* Allocate storage for the pattern */
#define EXCLUDE_ALLOC (1 << 26)
struct exclude;
bool fnmatch_pattern_has_wildcards (const char *, int) _GL_ATTRIBUTE_PURE;
void free_exclude (struct exclude *)
_GL_ATTRIBUTE_NONNULL ((1));
struct exclude *new_exclude (void)
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_RETURNS_NONNULL
_GL_ATTRIBUTE_DEALLOC (free_exclude, 1);
void add_exclude (struct exclude *, char const *, int);
int add_exclude_file (void (*) (struct exclude *, char const *, int),
struct exclude *, char const *, int, char);
int add_exclude_fp (void (*) (struct exclude *, char const *, int, void *),
struct exclude *, FILE *, int, char, void *);
bool excluded_file_name (struct exclude const *, char const *);
void exclude_add_pattern_buffer (struct exclude *ex, char *buf);
bool exclude_fnmatch (char const *, char const *, int);
#endif /* _GL_EXCLUDE_H */