include(RunCMake) if(RunCMake_GENERATOR STREQUAL "Borland Makefiles" OR RunCMake_GENERATOR STREQUAL "Watcom WMake") set(fs_delay 3) else() set(fs_delay 1.125) endif() function(run_BuildDepends CASE) # Use a single build tree for a few tests without cleaning. if(NOT RunCMake_TEST_BINARY_DIR) set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${CASE}-build) endif() set(RunCMake_TEST_NO_CLEAN 1) if(NOT RunCMake_GENERATOR_IS_MULTI_CONFIG) set(RunCMake_TEST_OPTIONS -DCMAKE_BUILD_TYPE=Debug) endif() file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}") file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}") include(${RunCMake_SOURCE_DIR}/${CASE}.step1.cmake OPTIONAL) run_cmake(${CASE}) set(RunCMake-check-file check.cmake) set(check_step 1) run_cmake_command(${CASE}-build1 ${CMAKE_COMMAND} --build . --config Debug) if(run_BuildDepends_skip_step_2) return() endif() execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay}) # handle 1s resolution include(${RunCMake_SOURCE_DIR}/${CASE}.step2.cmake OPTIONAL) set(check_step 2) run_cmake_command(${CASE}-build2 ${CMAKE_COMMAND} --build . --config Debug) endfunction() run_BuildDepends(C-Exe) if(NOT RunCMake_GENERATOR STREQUAL "Xcode") if(RunCMake_GENERATOR MATCHES "Visual Studio 10" OR RunCMake_GENERATOR_TOOLSET MATCHES "^(v80|v90|v100)$") # VS 10 forgets to re-link when a manifest changes set(run_BuildDepends_skip_step_2 1) endif() run_BuildDepends(C-Exe-Manifest) unset(run_BuildDepends_skip_step_2) endif() run_BuildDepends(Custom-Symbolic-and-Byproduct) run_BuildDepends(Custom-Always) # Test header dependencies with a build tree underneath a source tree. set(RunCMake_TEST_SOURCE_DIR "${RunCMake_BINARY_DIR}/BuildUnderSource") set(RunCMake_TEST_BINARY_DIR "${RunCMake_BINARY_DIR}/BuildUnderSource/build") file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}") file(MAKE_DIRECTORY "${RunCMake_TEST_SOURCE_DIR}/include") foreach(f CMakeLists.txt BuildUnderSource.cmake BuildUnderSource.c) configure_file("${RunCMake_SOURCE_DIR}/${f}" "${RunCMake_TEST_SOURCE_DIR}/${f}" COPYONLY) endforeach() run_BuildDepends(BuildUnderSource) unset(RunCMake_TEST_BINARY_DIR) unset(RunCMake_TEST_SOURCE_DIR) if(RunCMake_GENERATOR MATCHES "Make") run_BuildDepends(MakeCustomIncludes) if(NOT "${RunCMake_BINARY_DIR}" STREQUAL "${RunCMake_SOURCE_DIR}") run_BuildDepends(MakeInProjectOnly) endif() endif() function(run_ReGeneration) # test re-generation of project even if CMakeLists.txt files disappeared # Use a single build tree for a few tests without cleaning. set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/regenerate-project-build) set(RunCMake_TEST_SOURCE_DIR ${RunCMake_BINARY_DIR}/regenerate-project-source) set(RunCMake_TEST_NO_CLEAN 1) file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}") file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}") set(ProjectHeader [=[ cmake_minimum_required(VERSION 3.5) project(Regenerate-Project NONE) ]=]) # create project with subdirectory file(WRITE "${RunCMake_TEST_SOURCE_DIR}/CMakeLists.txt" "${ProjectHeader}" "add_subdirectory(mysubdir)") file(MAKE_DIRECTORY "${RunCMake_TEST_SOURCE_DIR}/mysubdir") file(WRITE "${RunCMake_TEST_SOURCE_DIR}/mysubdir/CMakeLists.txt" "# empty") run_cmake(Regenerate-Project) execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay}) # now we delete the subdirectory and adjust the CMakeLists.txt file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}/mysubdir") file(WRITE "${RunCMake_TEST_SOURCE_DIR}/CMakeLists.txt" "${ProjectHeader}") run_cmake_command(Regenerate-Project-Directory-Removed ${CMAKE_COMMAND} --build "${RunCMake_TEST_BINARY_DIR}") unset(RunCMake_TEST_BINARY_DIR) unset(RunCMake_TEST_SOURCE_DIR) unset(RunCMake_TEST_NO_CLEAN) endfunction() if(RunCMake_GENERATOR STREQUAL "Xcode") run_ReGeneration(regenerate-project) endif()