#include #include #include #define UNPACKED_BUFFER_SIZE 2048 void prepare(msgpack_sbuffer* sbuf) { msgpack_packer pk; msgpack_packer_init(&pk, sbuf, msgpack_sbuffer_write); /* 1st object */ msgpack_pack_array(&pk, 3); msgpack_pack_int(&pk, 1); msgpack_pack_true(&pk); msgpack_pack_str(&pk, 7); msgpack_pack_str_body(&pk, "example", 7); /* 2nd object */ msgpack_pack_str(&pk, 6); msgpack_pack_str_body(&pk, "second", 6); /* 3rd object */ msgpack_pack_array(&pk, 2); msgpack_pack_int(&pk, 42); msgpack_pack_false(&pk); } void unpack(char const* buf, size_t len) { /* buf is allocated by client. */ msgpack_unpacked result; size_t off = 0; msgpack_unpack_return ret; int i = 0; char unpacked_buffer[UNPACKED_BUFFER_SIZE]; msgpack_unpacked_init(&result); ret = msgpack_unpack_next(&result, buf, len, &off); while (ret == MSGPACK_UNPACK_SUCCESS) { msgpack_object obj = result.data; /* Use obj. */ printf("Object no %d:\n", ++i); msgpack_object_print(stdout, obj); printf("\n"); msgpack_object_print_buffer(unpacked_buffer, UNPACKED_BUFFER_SIZE, obj); printf("%s\n", unpacked_buffer); /* If you want to allocate something on the zone, you can use zone. */ /* msgpack_zone* zone = result.zone; */ /* The lifetime of the obj and the zone, */ ret = msgpack_unpack_next(&result, buf, len, &off); } msgpack_unpacked_destroy(&result); if (ret == MSGPACK_UNPACK_CONTINUE) { printf("All msgpack_object in the buffer is consumed.\n"); } else if (ret == MSGPACK_UNPACK_PARSE_ERROR) { printf("The data in the buf is invalid format.\n"); } } int main(void) { msgpack_sbuffer sbuf; msgpack_sbuffer_init(&sbuf); prepare(&sbuf); unpack(sbuf.data, sbuf.size); msgpack_sbuffer_destroy(&sbuf); return 0; } /* Output */ /* Object no 1: [1, true, "example"] Object no 2: "second" Object no 3: [42, false] All msgpack_object in the buffer is consumed. */