# C++ GLR skeleton for Bison
# Copyright (C) 2002-2015, 2018-2021 Free Software Foundation, Inc.
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see .
# This skeleton produces a C++ class that encapsulates a C glr parser.
# This is in order to reduce the maintenance burden. The glr.c
# skeleton is clean and pure enough so that there are no real
# problems. The C++ interface is the same as that of lalr1.cc. In
# fact, glr.c can replace yacc.c without the user noticing any
# difference, and similarly for glr.cc replacing lalr1.cc.
#
# The passing of parse-params
#
# The additional arguments are stored as members of the parser
# object, yyparser. The C routines need to carry yyparser
# throughout the C parser; that's easy: make yyparser an
# additional parse-param. But because the C++ skeleton needs to
# know the "real" original parse-param, we save them
# (b4_parse_param_orig). Note that b4_parse_param is overquoted
# (and c.m4 strips one level of quotes). This is a PITA, and
# explains why there are so many levels of quotes.
#
# The locations
#
# We use location.cc just like lalr1.cc, but because glr.c stores
# the locations in a union, the position and location classes
# must not have a constructor. Therefore, contrary to lalr1.cc, we
# must not define "b4_location_constructors". As a consequence the
# user must initialize the first positions (in particular the
# filename member).
# We require a pure interface.
m4_define([b4_pure_flag], [1])
m4_include(b4_skeletonsdir/[c++.m4])
b4_bison_locations_if([m4_include(b4_skeletonsdir/[location.cc])])
m4_define([b4_parser_class],
[b4_percent_define_get([[api.parser.class]])])
# Save the parse parameters.
m4_define([b4_parse_param_orig], m4_defn([b4_parse_param]))
# b4_parse_param_wrap
# -------------------
# New ones.
m4_ifset([b4_parse_param],
[m4_define([b4_parse_param_wrap],
[[b4_namespace_ref::b4_parser_class[& yyparser], [[yyparser]]],]
m4_defn([b4_parse_param]))],
[m4_define([b4_parse_param_wrap],
[[b4_namespace_ref::b4_parser_class[& yyparser], [[yyparser]]]])
])
# b4_yy_symbol_print_define
# -------------------------
# Bypass the default implementation to generate the "yy_symbol_print"
# and "yy_symbol_value_print" functions.
m4_define([b4_yy_symbol_print_define],
[[/*--------------------.
| Print this symbol. |
`--------------------*/
static void
yy_symbol_print (FILE *, ]b4_namespace_ref::b4_parser_class[::symbol_kind_type yytoken,
const ]b4_namespace_ref::b4_parser_class[::value_type *yyvaluep]b4_locations_if([[,
const ]b4_namespace_ref::b4_parser_class[::location_type *yylocationp]])[]b4_user_formals[)
{
]b4_parse_param_use[]dnl
[ yyparser.yy_symbol_print_ (yytoken, yyvaluep]b4_locations_if([, yylocationp])[);
}
]])[
# Hijack the initial action to initialize the locations.
]b4_bison_locations_if([m4_define([b4_initial_action],
[yylloc.initialize ();]m4_ifdef([b4_initial_action], [
m4_defn([b4_initial_action])]))])[
# Hijack the post prologue to declare yyerror.
]m4_append([b4_post_prologue],
[b4_syncline([@oline@], [@ofile@])dnl
[static void
yyerror (]b4_locations_if([[const ]b4_namespace_ref::b4_parser_class[::location_type *yylocationp,
]])[]m4_ifset([b4_parse_param], [b4_formals(b4_parse_param),
])[const char* msg);]])[
# Inserted before the epilogue to define implementations (yyerror, parser member
# functions etc.).
]m4_define([b4_glr_cc_pre_epilogue],
[b4_syncline([@oline@], [@ofile@])dnl
[
/*------------------.
| Report an error. |
`------------------*/
static void
yyerror (]b4_locations_if([[const ]b4_namespace_ref::b4_parser_class[::location_type *yylocationp,
]])[]m4_ifset([b4_parse_param], [b4_formals(b4_parse_param),
])[const char* msg)
{
]b4_parse_param_use[]dnl
[ yyparser.error (]b4_locations_if([[*yylocationp, ]])[msg);
}
]b4_namespace_open[
]dnl In this section, the parse params are the original parse_params.
m4_pushdef([b4_parse_param], m4_defn([b4_parse_param_orig]))dnl
[ /// Build a parser object.
]b4_parser_class::b4_parser_class[ (]b4_parse_param_decl[)]m4_ifset([b4_parse_param], [
:])[
#if ]b4_api_PREFIX[DEBUG
]m4_ifset([b4_parse_param], [ ], [ :])[yycdebug_ (&std::cerr)]m4_ifset([b4_parse_param], [,])[
#endif]b4_parse_param_cons[
{}
]b4_parser_class::~b4_parser_class[ ()
{}
]b4_parser_class[::syntax_error::~syntax_error () YY_NOEXCEPT YY_NOTHROW
{}
int
]b4_parser_class[::operator() ()
{
return parse ();
}
int
]b4_parser_class[::parse ()
{
return ::yy_parse_impl (*this]b4_user_args[);
}
#if ]b4_api_PREFIX[DEBUG
/*--------------------.
| Print this symbol. |
`--------------------*/
void
]b4_parser_class[::yy_symbol_value_print_ (symbol_kind_type yykind,
const value_type* yyvaluep]b4_locations_if([[,
const location_type* yylocationp]])[) const
{]b4_locations_if([[
YY_USE (yylocationp);]])[
YY_USE (yyvaluep);
std::ostream& yyo = debug_stream ();
std::ostream& yyoutput = yyo;
YY_USE (yyoutput);
]b4_symbol_actions([printer])[
}
void
]b4_parser_class[::yy_symbol_print_ (symbol_kind_type yykind,
const value_type* yyvaluep]b4_locations_if([[,
const location_type* yylocationp]])[) const
{
*yycdebug_ << (yykind < YYNTOKENS ? "token" : "nterm")
<< ' ' << yysymbol_name (yykind) << " ("]b4_locations_if([[
<< *yylocationp << ": "]])[;
yy_symbol_value_print_ (yykind, yyvaluep]b4_locations_if([[, yylocationp]])[);
*yycdebug_ << ')';
}
std::ostream&
]b4_parser_class[::debug_stream () const
{
return *yycdebug_;
}
void
]b4_parser_class[::set_debug_stream (std::ostream& o)
{
yycdebug_ = &o;
}
]b4_parser_class[::debug_level_type
]b4_parser_class[::debug_level () const
{
return yydebug;
}
void
]b4_parser_class[::set_debug_level (debug_level_type l)
{
// Actually, it is yydebug which is really used.
yydebug = l;
}
#endif
]m4_popdef([b4_parse_param])dnl
b4_namespace_close[]dnl
])
m4_define([b4_define_symbol_kind],
[m4_format([#define %-15s %s],
b4_symbol($][1, kind_base),
b4_namespace_ref[::]b4_parser_class[::symbol_kind::]b4_symbol($1, kind_base))
])
# b4_glr_cc_setup
# ---------------
# Setup redirections for glr.c: Map the names used in c.m4 to the ones used
# in c++.m4.
m4_define([b4_glr_cc_setup],
[[]b4_attribute_define[
]b4_null_define[
// This skeleton is based on C, yet compiles it as C++.
// So expect warnings about C style casts.
#if defined __clang__ && 306 <= __clang_major__ * 100 + __clang_minor__
# pragma clang diagnostic ignored "-Wold-style-cast"
#elif defined __GNUC__ && 406 <= __GNUC__ * 100 + __GNUC_MINOR__
# pragma GCC diagnostic ignored "-Wold-style-cast"
#endif
// On MacOS, PTRDIFF_MAX is defined as long long, which Clang's
// -pedantic reports as being a C++11 extension.
#if defined __APPLE__ && YY_CPLUSPLUS < 201103L \
&& defined __clang__ && 4 <= __clang_major__
# pragma clang diagnostic ignored "-Wc++11-long-long"
#endif
#undef ]b4_symbol(empty, [id])[
#define ]b4_symbol(empty, [id])[ ]b4_namespace_ref[::]b4_parser_class[::token::]b4_symbol(empty, [id])[
#undef ]b4_symbol(eof, [id])[
#define ]b4_symbol(eof, [id])[ ]b4_namespace_ref[::]b4_parser_class[::token::]b4_symbol(eof, [id])[
#undef ]b4_symbol(error, [id])[
#define ]b4_symbol(error, [id])[ ]b4_namespace_ref[::]b4_parser_class[::token::]b4_symbol(error, [id])[
#ifndef ]b4_api_PREFIX[STYPE
# define ]b4_api_PREFIX[STYPE ]b4_namespace_ref[::]b4_parser_class[::value_type
#endif
#ifndef ]b4_api_PREFIX[LTYPE
# define ]b4_api_PREFIX[LTYPE ]b4_namespace_ref[::]b4_parser_class[::location_type
#endif
typedef ]b4_namespace_ref[::]b4_parser_class[::symbol_kind_type yysymbol_kind_t;
// Expose C++ symbol kinds to C.
]b4_define_symbol_kind(-2)dnl
b4_symbol_foreach([b4_define_symbol_kind])])[
]])
m4_define([b4_undef_symbol_kind],
[[#undef ]b4_symbol($1, kind_base)[
]])
# b4_glr_cc_cleanup
# -----------------
# Remove redirections for glr.c.
m4_define([b4_glr_cc_cleanup],
[[#undef ]b4_symbol(empty, [id])[
#undef ]b4_symbol(eof, [id])[
#undef ]b4_symbol(error, [id])[
]b4_undef_symbol_kind(-2)dnl
b4_symbol_foreach([b4_undef_symbol_kind])dnl
])
# b4_shared_declarations(hh|cc)
# -----------------------------
# Declaration that might either go into the header (if --header, $1 = hh)
# or in the implementation file.
m4_define([b4_shared_declarations],
[m4_pushdef([b4_parse_param], m4_defn([b4_parse_param_orig]))dnl
b4_percent_code_get([[requires]])[
#include
#include
#include
]b4_cxx_portability[
]m4_ifdef([b4_location_include],
[[# include ]b4_location_include])[
]b4_variant_if([b4_variant_includes])[
// Whether we are compiled with exception support.
#ifndef YY_EXCEPTIONS
# if defined __GNUC__ && !defined __EXCEPTIONS
# define YY_EXCEPTIONS 0
# else
# define YY_EXCEPTIONS 1
# endif
#endif
]b4_YYDEBUG_define[
]b4_namespace_open[
]b4_bison_locations_if([m4_ifndef([b4_location_file],
[b4_location_define])])[
/// A Bison parser.
class ]b4_parser_class[
{
public:
]b4_public_types_declare[
/// Build a parser object.
]b4_parser_class[ (]b4_parse_param_decl[);
virtual ~]b4_parser_class[ ();
/// Parse. An alias for parse ().
/// \returns 0 iff parsing succeeded.
int operator() ();
/// Parse.
/// \returns 0 iff parsing succeeded.
virtual int parse ();
#if ]b4_api_PREFIX[DEBUG
/// The current debugging stream.
std::ostream& debug_stream () const;
/// Set the current debugging stream.
void set_debug_stream (std::ostream &);
/// Type for debugging levels.
typedef int debug_level_type;
/// The current debugging level.
debug_level_type debug_level () const;
/// Set the current debugging level.
void set_debug_level (debug_level_type l);
#endif
/// Report a syntax error.]b4_locations_if([[
/// \param loc where the syntax error is found.]])[
/// \param msg a description of the syntax error.
virtual void error (]b4_locations_if([[const location_type& loc, ]])[const std::string& msg);
# if ]b4_api_PREFIX[DEBUG
public:
/// \brief Report a symbol value on the debug stream.
/// \param yykind The symbol kind.
/// \param yyvaluep Its semantic value.]b4_locations_if([[
/// \param yylocationp Its location.]])[
virtual void yy_symbol_value_print_ (symbol_kind_type yykind,
const value_type* yyvaluep]b4_locations_if([[,
const location_type* yylocationp]])[) const;
/// \brief Report a symbol on the debug stream.
/// \param yykind The symbol kind.
/// \param yyvaluep Its semantic value.]b4_locations_if([[
/// \param yylocationp Its location.]])[
virtual void yy_symbol_print_ (symbol_kind_type yykind,
const value_type* yyvaluep]b4_locations_if([[,
const location_type* yylocationp]])[) const;
private:
/// Debug stream.
std::ostream* yycdebug_;
#endif
]b4_parse_param_vars[
};
]b4_namespace_close[
]b4_percent_code_get([[provides]])[
]m4_popdef([b4_parse_param])dnl
])[
]b4_header_if(
[b4_output_begin([b4_spec_header_file])
b4_copyright([Skeleton interface for Bison GLR parsers in C++],
[2002-2015, 2018-2021])[
// C++ GLR parser skeleton written by Akim Demaille.
]b4_disclaimer[
]b4_cpp_guard_open([b4_spec_mapped_header_file])[
]b4_shared_declarations[
]b4_cpp_guard_close([b4_spec_mapped_header_file])[
]b4_output_end])
# Let glr.c (and b4_shared_declarations) believe that the user
# arguments include the parser itself.
m4_pushdef([b4_parse_param], m4_defn([b4_parse_param_wrap]))
m4_include(b4_skeletonsdir/[glr.c])
m4_popdef([b4_parse_param])