/* DO NOT EDIT! GENERATED AUTOMATICALLY! */ /* SELinux-related headers. Copyright (C) 2007-2022 Free Software Foundation, Inc. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ /* Written by Jim Meyering, 2007. */ #ifndef SELINUX_CONTEXT_H # define SELINUX_CONTEXT_H # include #ifndef _GL_INLINE_HEADER_BEGIN #error "Please include config.h first." #endif _GL_INLINE_HEADER_BEGIN #ifndef SE_CONTEXT_INLINE # define SE_CONTEXT_INLINE _GL_INLINE #endif /* _GL_ATTRIBUTE_MAYBE_UNUSED declares that it is not a programming mistake if the entity is not used. The compiler should not warn if the entity is not used. */ #ifndef _GL_ATTRIBUTE_MAYBE_UNUSED # if 0 /* no GCC or clang version supports this yet */ # define _GL_ATTRIBUTE_MAYBE_UNUSED [[__maybe_unused__]] # elif defined __GNUC__ || defined __clang__ # define _GL_ATTRIBUTE_MAYBE_UNUSED __attribute__ ((__unused__)) # else # define _GL_ATTRIBUTE_MAYBE_UNUSED # endif #endif typedef int context_t; SE_CONTEXT_INLINE context_t context_new (_GL_ATTRIBUTE_MAYBE_UNUSED char const *s) { errno = ENOTSUP; return 0; } SE_CONTEXT_INLINE char * context_str (_GL_ATTRIBUTE_MAYBE_UNUSED context_t con) { errno = ENOTSUP; return (void *) 0; } SE_CONTEXT_INLINE void context_free (_GL_ATTRIBUTE_MAYBE_UNUSED context_t c) {} SE_CONTEXT_INLINE int context_user_set (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc, _GL_ATTRIBUTE_MAYBE_UNUSED char const *s) { errno = ENOTSUP; return -1; } SE_CONTEXT_INLINE int context_role_set (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc, _GL_ATTRIBUTE_MAYBE_UNUSED char const *s) { errno = ENOTSUP; return -1; } SE_CONTEXT_INLINE int context_range_set (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc, _GL_ATTRIBUTE_MAYBE_UNUSED char const *s) { errno = ENOTSUP; return -1; } SE_CONTEXT_INLINE int context_type_set (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc, _GL_ATTRIBUTE_MAYBE_UNUSED char const *s) { errno = ENOTSUP; return -1; } SE_CONTEXT_INLINE char * context_type_get (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc) { errno = ENOTSUP; return (void *) 0; } SE_CONTEXT_INLINE char * context_range_get (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc) { errno = ENOTSUP; return (void *) 0; } SE_CONTEXT_INLINE char * context_role_get (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc) { errno = ENOTSUP; return (void *) 0; } SE_CONTEXT_INLINE char * context_user_get (_GL_ATTRIBUTE_MAYBE_UNUSED context_t sc) { errno = ENOTSUP; return (void *) 0; } _GL_INLINE_HEADER_END #endif