#include #include struct S { int a, b, c, d; }; typedef struct S S; int main (void) { int d = omp_get_default_device (); int id = omp_get_initial_device (); if (d < 0 || d >= omp_get_num_devices ()) d = id; S s; #pragma omp target enter data map (alloc: s) #pragma omp target enter data map (alloc: s) #pragma omp target exit data map (release: s.a) #pragma omp target exit data map (release: s.b) /* OpenMP 5.0 structure element mapping rules describe that elements of same structure variable should allocate/deallocate in a uniform fashion, so all elements of 's' should be removed together by above 'exit data's. */ if (d != id) { if (omp_target_is_present (&s, d)) abort (); if (omp_target_is_present (&s.a, d)) abort (); if (omp_target_is_present (&s.b, d)) abort (); if (omp_target_is_present (&s.c, d)) abort (); if (omp_target_is_present (&s.d, d)) abort (); } #pragma omp target enter data map (alloc: s.a, s.b) #pragma omp target enter data map (alloc: s.a) #pragma omp target enter data map (alloc: s.b) #pragma omp target exit data map (release: s) #pragma omp target exit data map (release: s) #pragma omp target exit data map (release: s) /* OpenMP 5.0 structure element mapping rules describe that elements of same structure variable should allocate/deallocate in a uniform fashion, so all elements of 's' should be removed together by above 'exit data's. */ if (d != id) { if (omp_target_is_present (&s, d)) abort (); if (omp_target_is_present (&s.a, d)) abort (); if (omp_target_is_present (&s.b, d)) abort (); if (omp_target_is_present (&s.c, d)) abort (); if (omp_target_is_present (&s.d, d)) abort (); } return 0; }